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WoW Lore in different points of view

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Post  Thunderstrike Sat Jul 21, 2012 11:54 pm

In spirit of the raids that some of the guild members are and/or are not doing, I've decided to write down some of my thoughts about several of the places that we raid upon. The first will be surrounding the background story of the city of Ahn'Qiraj and it's occupants (and no, I'm not copying/pasting this from Wowwiki/Wowhead etc. I'm just writing what I already memorized in the dark nights I spent reading the Lore itself).

Long ago, when the Titans created life on Azeroth, a single continent existed, with the Well of Eternity connecting it. But during the creation of life, the Titan Pantheon (consisting of the most powerful beings in the universe) has come across some major problems. Problems that could not have been destroyed...

They came across deities that have used the minds of infant creatures in the planet itself for their own personal gain (of course, all of this happened when the Titans created the world and left it to create new ones. Only then did the Old Gods (unknowingly how) arrive and terrorize the world to a brink of total destruction) . The Titans realized they could not annihilate these "Old Gods", as they proclaimed themselves, so they decided to use all of their powers to seal away the Elder Gods, far, deep in the bowels of Azeroth, in magical prisons that would keep them in there and never allow them to resurface to the world itself. To ensure the Old Gods never leave their prisons, they assigned certain races to guard over Azeroth and watch over the newly formed habitants (thanks to the Old Gods, the Titan's creations, who mostly were stone and earth formed, have took a downer on evolution, re-creating them as creatures of flesh and blood, and making them weaker than usual). Those were the five Dragon Aspects. But enough about that, we turn back to the history of the great city. As C'thun, one of the two (so far, in Omegawow) mentioned Old Gods, was chained up by the Titan's force, he was unable to resurface physically back into the real world. He watched over, though, on the events that occurred all over Azeroth, from the First War to the invasion of the Burning Legion, and was waiting for a perfect moment to strike. Meanwhile, he created avatars of his own image from a small, primitive, yet incredibly reproductive group of creatures we know as the Silithid. These beings ruled over the western lands of Kalimdor, but were eventually forced to split up their mighty empire when the Gurubashi and another troll tribe (can't remember the name at the moment) pushed on and slew thousands upon thousands of Silithids. The northern group, more spider-like, emigrated in the far north of the continent (later that part turned into Northrend, after the events of the Great Sunder), and founded their new kingdom - Azjol Nerub. The rest, however, did not appeal too much to the cold of the north, so they resided in the far south and southwest of the lands, avoiding the "Land of the Titans", as they called it, infesting the Silithus desert even more than before.
C'thun saw this race as his advantage back into the real world. He used their weak psychology to control their minds even without a physical form that was locked away in the bowels of the earth. The Silithid were used to create images and avatars of C'thun himself. He named this race the Qiraji, and he used them to create the great city of Ahn'Qiraj, where they (the Qiraji) would reproduce and await for their master's return to this world. The Qiraji themselves had been formed in three different war groups, all under the direct control of the Twin Princes who ruled over them for C'thun: Vek'lor and Vek'nilash. Unknowingly how, yet greatly resembling Night Elves, they have served C'thun ever since the great city of Ahn'Qiraj was created, and it is unknown if they are as well products of C'thun's power, or if they just made a suprise visit near the city and were in free-minded control over the Dark God's creation, or just used as puppets to do their master's bidding. The groups were known as:

- Prophets - containing of Mind Controllers, Brainwasher's, and regular prohpets (although the last kind is unique, as the real prophet is only one and the leader of the remainder, in this case, Skeram, the first ever to lead the Qiraji and their avatars outisde the walls of the city).

- Battleguards - elite warriors who only emerged from the city during the great Battle with the Night Elves. Otherwise, they remain inside the walls of the dark city, following commands from the greatest battleguard of them all - Sartura.

- Warriors - they consisted of classic warriors, battlemasters and gladiators, who were all under the supreme command of General Rajaxx, the only elite who the Twin Emperors (and possibly C'thun) have had the least belief in.

All of these sub-groups of the Qiraji had their own sub-groups, and with their combined powers, they would create creatures in stone and bringing them to life. They were known as Anubisaths (creatures that resemble Anubis, the ancient- Egyptian god of death and the one who leads the dead person to the Court of Souls, where the deadman's heart would be measured on the scale of Ma'at, the ancient- Egyptian goddess of justice. If the heart is not heavier then Ma'at's feather (a feather she wore on her head to prove she was the goddess of justice), the deadman would be allowed into the afterlife with a piece of land in the Fields of Osiris. However, if it were heavier than the feather, Amatt, a creature with a crocodile head, lion tail and hippo back legs would swallow the heart whole, leaving the person stuck in limbo, never able to get out), Obsidians and Horusaths. The only Horusath ever created was an anubisath named Ossirian, who greatly injured and lead to the death of a bronze aspect named Grakkarond, who defended Silithus in the War of the Shifting Sands (the battle with the Night Elves). Ossirian managed to, although heavily injured, think more than the anubisath brothers around him, and used his power to mangle Grakkarond's wing, which caused the noble dragon to fall down from the sky and get trampled and crushed by the remaining Qiraji ground forces. Although mortally wounded, C'thun advised the Qiraji Emperors Vek'lor and Vek'nilash not to leave Ossirian be, but return him to the Scarab Terrace in the city of Ahn'Qiraj, where he was rewarded immortality via ancient Qiraji crystals which were scattered among the Terrace, and a new, more improved body. However, the Dark God did not give anything for a reasonable price: Ossirian was bound to the Scarab Terrace, and could never leave it, because his life lines to the crystals would be gone. So he basically placed himself in a dungeon, with nothing to do but watch as years went by...

Anyway, the Dark God eventually picked a moment to strike. He sent his Qiraji (and their Aqir avatars) in several of the deserts, to swarm them and prepare them for the upcoming of him. The Qiraji overpowered the Night Elves, the last line of defense of Kalimdor (the world had been shattered with the fall of the Well of Eternity), and pushed their forces back into Un'Goro, and even through there in the deserts of Tanaris, where they were already stationed. The Night Elves asked for assistance in relinquishing the powers of the Qiraji from the Dragon Aspects, who firstly refused to assist, but when Nozdormu (the Time Aspect) saw what happened to his brood, Grakkarond, he persuaded the other Dragonflights into helping suppress the new, rising empire of Ahn'Qiraj. However, things did not go well. The Aspects, although powerful, could not contain the incredible numbers of the Aqir and Qiraji, so three Aspects: Arygos, Merithra, and Caelestrasz offered their lives to shut down the gates of the great city with their own powers: Runes, thorns and stone to shut down the gate permanently. But, unfortunately, like the event with C'thun, the Qiraji never died in the city itself, only reproduced to more expanding amounts. Later on, when the gates were open again to finally take down the Dark God and his Qiraji minions and servants, the soldiers had to face the ruins of the once so large city, which were protected by some of the most elite Qiraji (and other species) ever to roam Azeroth. They would encounter a new form of Qiraji, the Sand Reaver (only two exist in the game so far), Kurinaxx, the guardian of the Sands, and Fankriss the Unyielding (inside the bowels of the Temple itself). Also, inside the ruins reside the all-known general Rajaxx, commander of the Qiraji armies during the WotSS (War of the Shifting Sands), Moam, an Obsidian created by the twin Qiraji emperors themselves, who managed to use the power of the three dragon Aspects who offered their lives to seal the great city, and keep them in the ruins long enough for the Dark God to make them his permanent prisoners inside the Temple of the city itself. They would also find the Hatchery and the Hive (no doubt, Blizzard's reference to StarCraft). In the Hatchery, a gigantic bug is found laying eggs filled with Qiraji instectoids, and protected by Buru the Gorger, an incredibly powerful Qiraji with the powers of the Arcane, but also a very thick shell, which provided safety from most attacks that would be used against it (note: in the game itself, the real strategy with this boss is that hunters have to kite him over the eggs in the entire Hatchery, and while he steps over an egg, to squash it, forcing a hatchling to come out but weakening Buru. When his HP would drop to 20%, his shell would break revealing a giant brain. At this point he becomes enraged and the MT should take over now). Also, they would encounter the leader of the flying Qiraji, Ayamiss the Hunter in the Hive of the city. Finally, when all the leaders were beaten, it was only Ossirian left guarding the entrance to the Temple itself. Inside the Temple, people would usually encounter Skeram, the main prophet of the Qiraji empire at the footsteps of the Temple, guarding it's entrance with four (or eight) Anubisaths. Inside the Temple itself, deep in the bowels of Azeroth, the Bug family (fan-named) would be an optional encounter. The bug trio is consisted of Lord Kri (toxic based attacks and a giant AOE spell when near death, that can do DOT if you stand in it), Princess Yauj (melee attacks, with several hatchings of eggs filled with Qiraji larvas to protect her. She also possesses the ability to heal her allies greatly), and Vem (the smallest of the trio, knocks away enemies at a very powerful rate). Sartura, the Qiraji Battleguard master resides in the chambers of the Temple's underground chambers, acting as a judge for the felonies Qiraji commit). Also, not only is Fankriss the Unyielding encountered, but also Viscidus, a toxic ooze, sealed away by C'thun himself, until he can figure out how to control it, the princess of the Qiraji, Huhuran, Ouro, C'thun's most favorite creation, formed purely from pain and suffering of all in the world (he was a unique model, but unfortunately, the bastards from Blizzard added his model as a common ground worm in Outland), and the Twin Emperors themselves. Afterwords, they would encounter the Dark God who has caused so many chaos in the past millenia.

I'd write more, but I must put a stop to it here, 'cause if I type any more, my eyes will scream in agony and my fingers will go number and number by the second. So, until next time, keep calm and read this lore. Read it while eating, while taking a crap, it's all the same to me as long as someone reads it. There we go, I lost another thought. I think I'll go get some shuteye.
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Post  Yukko Sun Jul 22, 2012 9:09 am

woohoo,Thunderstrike this is impressive...you should be low raid leader not me .)
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Post  Thunderstrike Sun Jul 22, 2012 9:10 am

It could be arranged that we both lead these raids, I don't mind Smile
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Post  Enraged Mon Jul 23, 2012 10:05 pm

E nek si se iskenjo brate! jel ti lakse sad ? xD

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Post  Thunderstrike Wed Jul 25, 2012 10:04 pm

Neutral


Last edited by Thunderstrike on Wed Jul 25, 2012 10:46 pm; edited 1 time in total (Reason for editing : The Story arc is below. This was a test drive)
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Post  Thunderstrike Wed Jul 25, 2012 10:45 pm

This week my boredom will put you all into an even deeper sleep than the last time, in nightmares even Naralex cannot imagine!

Joke aside, tonight we (actually, I, since I'm the only moron to read this thoroughly) shall discuss the events that occurred and will still occur (hopefully not on our server, 'cause it would suck donkey balls). And, to make a difference to the last story i wrote, this time it won't be connected to the BC raids we will do this week.

TONIGHT: THE STORY OF THE FIVE ASPECTS & FALL OF THE BLUE DRAGONFLIGHT

When the Titan Pantheon saw the devastating consequences of leaving the growing world of Azeroth to fend for itself against the power of the Old Gods, who have ravaged it to the point of total annihilation (also mentioned in the first, unnamed story), they decided to give the task of keeping the world safe to several advanced races of the world. One of those were the dragons. They were assigned by the Pantheon to keep the world a glooming place and assure it would be safe from the evils that corrupted it, Old Gods or worse. So, the great five were called, five Aspects of the Dragonflights, who would safely keep the world from destruction. They were none other than the Aspects who reside in the Wyrmrest Temple today (well, some of them, most are busy saving the world, but some have the time to slack off). The list includes:

- Alexstrasza, the Life-Binder; she is the queen of dragons, the Aspect of the Red Dragonflight. The power of the Pantheon was given to her by none other than Eonar, the creator of life (note: one of the future stories will include the Titan Pantheon, and all of the Titans will be named there).

- Ysera, known as the Dreamer; the younger sister of Alexstrasza, the Aspect of the Green Dragonflight. She also gained the power she possesses by Eonar, but in a twist, since she was given power of compassion for all living beings, like her older sister, but compassion for nature. Also, the power she gained was too much, and she fell into a near-permanent trance-like state, forming the all-too-known Emerald Dream, from where she would watch over the growth of Nature itself.

- Nozdormu, also known as the Timeless one; probably the Aspect who was given the greatest power of all, and by no one than the most powerful Titan of them all: Aman'Thul. He gave upon Nozdormu the powers of massive cosmic energies that allowed him (Nozdormu) to travel between time and space, and was given the hardest task: to watch over the timeline, and keep it as it was, as it is, and as it will mean to be. He is the Aspect of the Bronze Dragonflight, and his power is a gift and a curse, because he knows when and how he will die, but until then, he cannot be destroyed.

- Malygos, alias "The Spell-Weaver". The Blue Dragonflight Aspect whose powers were given to him by the Titan sorcerer Norgannon (whose plates are also (pre-Cataclysm) required to enter the great Titan sanctuary of Uldum). Malygos is an ancient dragon who lived his last days trying to annihilate every source of rogue magic, believing it is the source of destruction in the world. Also, this has included his open war state against the mages of Kirin Tor.

- Nel'tharion, A.K.A. the Earth-Warder/Earth-Binder, was the final Aspect, one of the Black Dragonflight, to be given powers from the Titans. The powers he possessed were given to him by the Titan craftsman, Khaz'goroth (creator of modern-day places like Ironforge; the region of Khaz'Modan was named after him as well). His signature powers included to ravage & rebuild the land, and withstand lethal amounts of heat, those even of a volcano.

Only one of the five reside in the Wyrmrest Temple today, Alexstrasza herself, making incredibly difficult decisions, not only against the Scourge, but against former Aspects who protected the world.

However, one of the five Aspects was driven insane by the whispers of (you guessed it, folks!) the Old Gods, and was convinced to create an item in which all the five Aspects would put a portion of their power in, in case something incredibly powerful assaults the world and one of the Aspects is not there to protect it with the others. This was Nel'tharion. The other Aspects reluctantly agreed to this suggestion, but they could not see inside the disc itself, as it was shut to them by Nel'tharion. His excuse would be that no one may see the powers within, not until they were released. The Old Gods were thinking straight, simply because the other Aspects could see their darkness rising from the disc, and would destroy it. The disc was fused with the powers of the Aspects of Life, Nature, Time, Spell and Earth (well, not Earth, Nel'tharion didn't give a portion of his power to the disc) and was going to, allegedly, be used in the assault of the Burning Legion (it was created shortly before the very first (and last) War of the Ancients). However, Nel'tharion captured some of the demons of the Legion (again, unknown to the other Aspects) and added their dark energies to the disc. The disc itself was named a Dragon Soul.

Now, the battle was taken to a place called Zin-Azshari (the location where the Highborne race of Night-Elves contacted Sargeras, the Titan Destroyer), and there, Nel'tharion's betrayal was finally revealed. The other Dragonflights tried to reason with him, but Nel'tharion used the power of the newly-formed Dragon Soul to disintegrate a greatly large number of dragons and night-elves who were defending the city from the Legion. The Blue Dragonflight took the heaviest losses, as almost the entire Dragonflight surrounded Nel'tharion in order to destroy him, but he slew them all with the Soul.

Malygos, saddened by this tragic event, traveled to the far north and found a cave in which he hid some Blue Dragonflight eggs, probably some of the very last ones to exist. From that point onward, his contacts with the other Aspects have become null, and he vowed to destroy all rogue forms of magic, used by all except the Blue Dragonflight themselves.

Be sure to tune in next time for our new story.
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Post  Thunderstrike Tue Jul 31, 2012 9:26 pm

Ladies and gentlemen, welcome back. Tonight the short tales of Azeroth will take us to numerous places, different timelines, and a most tragic fate for our protagonist.

TONIGHT: THE STORY OF THE TIMELESS ONE

We (I) discuss the Timeless one. The one who sees all. The one who has the power to change anything he desires, but only uses his power to allow events and things to occur as they are meant to be. The one who was given unto the power of incredible patience by the father of all. The one who foresees his downfall and can do nothing about it.

He was one of the five Aspects chosen by the Pantheon to guard the world through different dimensions, letting all the pieces fall in as they should, good or bad, and exterminate everything that dwells too deep in changing the fate of any event, small as a villager's life or large like a twist in a great war. He never stays in one place for too long (when talking long, I mean seconds). He almost never changed his gem-stoned appearance, except for when he needed to take travel through a harsh land, incognito.

He rarely steps in himself to prevent something that's not supposed to happen (although there's only a few of his brood), but several exceptions were made. In the second war, when Rhonin the magus attempted to free the dragon-queen Alexstrasza from the orcs lead by Nekros, the warlock leader, He did not interfere at first, but was eventually begged to do so by the Life-Binder's sister, Ysera. He resided in the Caverns of Time far in the south of Kalimdor, sealed away from the eye of mortals, who would experience abnormal damage to the mind or body if they even glared at the entrance to the Cavern. He was timeless, infinite, indestructible until his own downfall. The Night Elves attempted to become timeless (immortal) like him after the fall of the Well of Eternity, but their new Great Tree was never blessed by any other Aspect, not even him. So the Night Elves had to get used to being mortals, getting sick, eating, sleeping, dying.

He was shown his death by the Titan Pantheon, and the very greatest evil to roam Azeroth tricked him by tormenting his mind with images of his downfall (again, the Old Gods). Driven mad, he separated many timelines creating the Dragonflight that will become the Scourge of Time in the World, attempting to change the future by changing the past. The Infinite Dragonflight. He, realizing what he had done, tried to stop the mad forces of the Infinite Dragonflight from changing the events of the past (f.e. Thrall's escape from Durnholde Keep, Medivh's opening of the Dark Portal, Arthas' culling of the second greatest city of the Kingdom of Lordaeron, Stratholme, the twist in the battle that occurred on the great mountain Hyjal, Illidan's betrayal, and many more). In some cases, he would command his brood (the Keepers of Time, the Scale of the Sands, and his own Brood of Nozdormu (the others were offsprings of the original brood)) to request aid from the heroes of Azeroth in bringing down the Infinites in their own twists. He was last seen in his pure form in the summit of Nordrassil, after the awakening of the Destroyer. Later on, his pure form was in the End of Time itself, aiding unknown heroes in defeating his dark side (and, thusly, finally putting him to rest, being the second of the five Aspects to die, the first being Malygos the Spell-Weaver).

His name was Nozdormu.

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Post  Thunderstrike Fri Aug 17, 2012 7:48 pm

Well, after this rather long vacation, it's time we/I discuss among each other/with myself a rather unusual being, considered an Elemental Lord, but also an Old God by his worshipers.

TONIGHT: THE STORY OF THE MOST POWERFUL ELEMENTAL LORD

Long ago, the four Elemental Kings of their time, each one master of one basic element, ruled over all within their grasp and in their own "kingdoms". Our story turns to one of them, a servant and tool of the Old Gods in the world of Azeroth, and ultimate warlord in his own domain, who fought for his "masters" against the Titans, the creators of life on the planet. Unfortunately for him, he lost, and was shackled in the bowels of the earth, deep 'neath the dankness of Azeroth's core, along with another one of the Elemental Kings. In the next five thousand years, the two fought over a humongous battle, each summoning and using his own unique troops based on the element that they mastered. Eventually, our protagonist/antagonist defeats his "brother-by-power", and attempts in consuming him. The power of his fallen arch-rival is too strong, though, so he splits the essence of the fallen elemental lord and infuses it in two of his bindings. Each of them were given to some of the highest ranking lieutenants in his army, one to a living and one to an unliving commander. From there on out, his traces go cold as he rules over his domain from his headquarters.

Around 3 centuries before the beginning of your hero in WoW, after a massive defeat from the other two clans, whom the third declared war upon, the leader of the beaten third clan decided to fall back into his domain and call forth a spirit who would be under his control and would do his bidding. Unfortunately for him, and fortunately for our pro/antagonist, the leader summoned back into the world of Azeroth, deep from his prison, a creature with powers far beyond his wish or imagining. Of course, he was not able to control him and was killed by him. From then, our pro/antagonist continued to rule his new "home" with an iron fist, just like in his old domain. He created a massive change in the continent in which he resided in, by literally changing it's surface and splitting it into several regions. He possessed a power to create life from rocks and stones, and used this to his advantage, needless to say he not only created these beings from their original material, but also added a little power from his own element. Eventually he was defeated by a group of brave heroes who managed to summon him from his slumber and banish him back into his own home, where chaos ruled since his "sudden departure", since his lieutenants fought over power since he was gone.

Since then, he was plotting from his home. Plotting to destroy a source of life that re-blushed from the ashes of destruction. He also made very powerful allies within one of his greatest sub-enemies, but also with his indirect worshipers and a certain Dragonflight.

Tonight, a little twist. I won't be telling you who this character is, but I will rather let you guess. The first to guess (correctly, of course) will gain a certain reward from me, in-game or otherwise. So, guess away.

P. S. I don't know why i wrote this last part, since nobody reads it anyway. It's like a ghost town here.

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